LightSpeed Gaming has been running voice servers for gamers since the early days of Mumble, Ventrilo, and TeamSpeak. We’ve hosted tens of thousands of servers over well over a decade.

The problem

The platforms we loved either died, stagnated, or pivoted away from gamers. The one that took over started as a voice chat app and turned into a social media platform. Ads showed up. Data harvesting became the business model. Features got locked behind paywalls that kept climbing.

We watched this happen and kept thinking: someone should build the alternative. Eventually we realized that someone was us.

What we wanted

A platform that stays focused on what matters:

  • Voice quality first. Not an afterthought bolted onto a text app.
  • No ads, no data selling. Revenue from subscriptions, not surveillance.
  • Your server, your rules. No platform-level content policing beyond what’s illegal.
  • Self-hosting as a real option. If you want your data on your own hardware, that should be possible.

Where we are now

GameVox is in open beta. It’s not perfect yet, but it’s real, it’s usable, and it’s funded by the people who use it. No investors, no board, no one to answer to except our users.

That’s how we want to keep it.